Here's a game I invented which is fun, challenging and helpful in learning to read when the child is approaching or practicing at the level of reading simple 3-letter words. I stapled several small sheets of paper on top of each other and cut two slits, so there were three sets of strips of paper hanging down. I wrote a letter on each strip, carefully choosing them so that most combinations would be real words. When it's your turn, you read the word, then lift one of the strips to reveal the letter beneath. Once a strip is lifted, it stays up for the rest of the game. Then it's the next person's turn to read the new word that has been formed, and lift another strip, etc. This game is easier than just reading arbitrary 3-letter words, because on each turn, two of the letters are the same as a word which has already been read, so the child just has to substitute in one new sound. To make it easier, the adult can always go first. Playing this game is excellent practice in joining sounds together into words (rather than memorizing how to spell specific words). I tried to avoid words with negative connotations and to focus on positive words like "hug" and "fun", or neutral words such as "rug". (Now that I think of it: the game can be set up to always end with a positive word.) Combination 1. For example: The letters on the strips might say: C A P M E N T I LL P F (OK, I cheated. In one case it's an easy two-letter combination instead of a single letter. Well, sometimes you have to fudge things a bit to get a combination that will produce a lot of words.) In this case, when you start, the word "CAP" is showing. The adult says "CAP" and lifts one strip. Perhaps the person lifts the "C", revealing the "M". Then the child looks at it and reads "MAP", and so on. When a non-word appears, either you can just read it and laugh at it "That's a funny word!" and continue the game, or the adult can quickly apologize for not designing the game better and a different strip can be selected. Sometimes the adult can guide the game in the right direction so that more real words are formed, by careful choice of strips or by occasionally advising the child which strip to select. It's important to be very careful to avoid a situation where the child feels as if he/she is being criticized, or has lost a point or has played badly, if he/she chooses a strip which leads to a non-word, or if he/she reads a word and it turns out to be a non-word. The game ends when there is only one strip left in each set. In this case, the last word is "FILL". Or, sometimes we played that you keep going, making a two-letter word, a one-letter word and finally an empty word, which you can have fun saying (or not saying?) with your mouth closed, which made us laugh. For beginners, it's best if the consonants on the left are sounds that can be held steadily: for example f,v, s,z and so on, rather than stops like t,b etc. This makes it easier because the child can hold the sound, saying "fffffff..." while looking at the vowel and trying to remember what sound it makes. Here's one for beginners, then: Combination 2. Z A P F I N U ... ending with the word "FUN", and here's another one for beginners, ending with "HUG". The letter "H" is not so easy to hold the sound of, but I put it in to end with a positive word: Combination 3. M A P R O G H U Combination 4. J O G H U N B A NG R I Combination 5. R A M F U N S I LL With the above game, you can form the following words: ram ran run fan fun sun sin fill sill (avoid forming "full" or "fall" since the vowel sounds change.) Combination 6. B U D C A T H O P D G With this combination, you can form: bud but bad bat cad cut cat hat hot cap cop hop hog dog (hag dot etc.) ... or how about going from "CAT" to "DOG"? just for fun. Variations of combination 6: Combination 6A. C A T B U D H O P D G (too many non-words in the middle of the game?) Combination 6B. C A T H O P D G Have fun learning to read! Catherine Woodgold 2004/04/24 http://www.ncf.ca/~an588/par_home.html