Whats New this
year?
·
We have a new war game that every one can participate, think of a
game of capture the flag played with catapults and medieval role
playing army with different powers. Instructions on the basic
game will be published in Oct for all groups to study.
·
Your catapult should truly be portable or easily assembled.
Although the catapults are protected in the war game and cannot
be attacked or blocked your ammunition is limited and could be
captured. You will have to be able to move them through the
forest on down the paths in the area between the Orchard and O
Brians lake
·
There are a number of different activities to do on Saturday
night, so if youre not into dancing the Orchard and Dinning
hall is yours for other scouting activities.
·
Bring your friends to camp this weekend. You will still
need the Scouts Canada permission and medical forms for your
friends.
·
Senior Scouts are always welcome, do you know a troop with a
senior patrol, please invite them, not all Scouting groups form
Venturer Companies.
·
Dont forget to bring a pumpkin or two
October
24- 26, 2003
1. The Flying Monkeys Venturer Company, and their friends, the 132 Nepean Venturers and Rovers and the 1st Greenwood Venturer Company, commands all Rovers and Venturers to renew their promise and pay homage to the King and Queen of Rovent. This camp features a medieval feast and dance on Saturday night, a medieval fair, a superb quest and a medieval siege warfare game.
2. In addition to medieval costumes and a group banner, all groups must bring materials for the war-game. This event involves building a machine capable of launching a grapefruit sized projectile containing flour using a lever arm. The catapult must be easily transported and made of wood and rope. Groups may build more than one. (Metal catapult parts and pulleys are allowed in the interest of having a good working unit)
3. Registration is $ 25.00. This fee includes, camp fees, all activities, Saturday night feast and the Rovent crest. Please make cheques payable to Scouts Canada 112 Nepean
4. Note: This event is limited to 220 participants. Please register early. The registration deadline is Oct. 19, no full refunds after this date.
5. Site registration will begin at 6:00 p.m. on Friday Oct. 24 at the Clements Lodge. The camp is open to all senior Scouts 14+ years, Venturers and Rovers. All groups must be self contained and prepared for the weather.
6. A registered adult leader must accompany all Venturer Companies. If this is a problem or you are a single Venturer from your company call Doug Wheat.
7. A copy of your permission forms and medical forms are required for registration and must be kept on site at your campsite. All participants must have their Health Cards.
8. Please bring musical instruments.
9.
Questions? Need more information? Never been to OPE? Please
contact his Majesty Michael Kent 596-3050, Doug Wheat 447-3588,
or Eric Smith, michael_a_kent@hotmail.com,
dwheat@storm.ca,
or ESmith2887@rogers.com
October 24- 26, 2003 / Camp Opemikon
Date
_____________
Group
Name: _________________________________
Group
Contact Name: ___
______________________________
Phone:
_(___)_____________Email: __________________________
Senior Scouts ___ Venturers ____ Rovers ____
Leaders ____
Total
Participants ________ X $25.00 =
__________
Cheques Only Payable to Scouts Canada 112th
Nepean
Number
of Catapults _________
Please
check off if required and we will contact you
q
Medical concerns
q
Diet concerns
q Special Needs camping arrangements
Mail
Address or Drop Off
Eric
Smith
112
Nepean Scout Group
46
Aero Dr.
Nepean,
Ontario
K2H
5E4
|
A Medieval
Weekend, Can you come out to play?
Camp Rules
1.
All the standard OPE camping and site rules apply
2.
Rain or shine the weekend agenda continues. Please be prepared
for the weather.
3. The camping area contains the Scout Camp tent structures, which with a large Tarp make excellent shelters. Please be prepared to share these structures with late arriving groups if required.
4. Note: every year we have campers who are not prepared for the Oct. temperatures and get too cold. We have limited space in Clements cabin to take care of emergencies.
5.
Camp curfew is 12:00 p.m. you are required to stay within
our camping areas and respect your neighbours. If you are
determined to stay up all night please move up to the campfire in
the Orchard.
6.
Please come prepared to play our game.
7.
All groups require a group banner, and should be in costume.
8. Be friendly with other young campers at OPE, Beavers and Wolf-cubs etc. Incredibly this is becoming a problem, so please behave your selves.
9. This camp is an award camp, with points given out for enthusiastic participation, solving the Quest, costumes, medieval fair and the war game participation. All groups are expected to present a skit or song during the feast you can earn major points not to mention your Rovent badges.
10. The Royal family, are empowered to give out bonus points for outstanding spirit. Approach the Royal Fools at your own risk.
11. Weapons brought for display are not to be used in any way or brought to the war game. They should be brought to the Feast with your banner and to the closing ceremonies.
Shields and Flour
Bombs and Catapult Targets
q The flour bombs should be the size of a large grapefruit
q Constructed over a balloon with a couple of layers of paper mashie, the bomb should contain about 1 cup of flour and only flour. Should the bomb be over-constructed it will not break on impact and will become ammunition for the opposing team. Note: make these a least a week before the event so they can dry.
q All equipment brought to the war game will be inspected and passed by the Royal Fool and his team. The Fools word is final. (He is the power behind the Throne), make no mistakes!
Friday Evening
1. The following events are offered.
q Get to know your fellow campers.
q Informal campfire, run your own night games in the Orchard.
q A chain mail workshop and display will be set-up at Clements Lodge
Saturday
09:30 Opening Ceremonies Brownsea Scout Field
This
camp is dedicated to the memory of Nick Wright
- Introduction to the Royal Family and the Award program
10:30 12:00 Medieval Faire Orchard -games to test your team
12:00 02:00 Lunch, prepare your catapult, read and understand the game rules
2:00 5:00 + Medieval War Game - Orchard
-Judgement of the catapult design, capabilities and its crews teamwork.
-Final team selection for the warfare game.
5:00 7:00 Prepare for the Feast. Skits and Songs required etc.
Pumpkin Carving Note 06:30 p.m. pumpkins to be down at the dinning hall for the judging
OPE
Service Project
The Quest continues
7:00 + The Medieval Feast OPE Dinning Room.
The Quest continues
Sing for your Badges, Rovent Badges will be given out for the presentation of Skits and Songs
9:30 + Dance at the Tee Pee, or play night games in the Orchard or have campfire in the Orchard or stay at the Dinning Hall.
Sunday
09:00 Award Ceremonies
09:30 Scouts Own, main field
10:00 Service Projects at OPE
10:30
V.R.R.T. Voyageur Rover Round Table